Beyond the archway was a large chamber dominated by a large U shaped pool and with a thirty five foot tall chamber. Resting on a stone platform in the centre of the pool, the party was surprised to see a mastless ship some thirty six foot tall of red wood. A pair of stone elephant heads on the west wall sprayed water into the pool, while between them was another of the stone faces with an evil fanged grin. From the eyes a steady river of tears pours down the face, wall and through an iron grate on the floor.
Aluvial’s examination of the stone face revealed a secret compartment in the chin containing a scroll in Taalese. A small metal wheel was hidden in the face’s right ear which could be rotated either way but Aluvial chose to leave it alone.
The party then scaled the side of the strange ship finding the deck deserted but for an ivory wheel carved with letters in a strange alien script. From scrolls they had found the party correctly deduced that one of the two silver necklaces they had found commanded the ship. Unfortunately the first necklace tried by Aluvial turned out to be a Necklace of Strangulation, which despite the party’s efforts gave Aluvial an unpleasantly painful death. Karell tried the second silver necklace which mentally imparted much information regarding the Mudship known as Uzrivoy. He learnt that the Mudship could sail upon both land and sea. Once a week it could pass through as much as five hundred yards of earth and stone. This seemed to provide an escape from the tomb.
A door leading to the cabin was trapped with a Scintillating Pattern and Theo was briefly confused. The cabin was clearly an extradimensional space as it was larger inside than it could physically be. A great oak table surrounded by twelve chairs and four empty cabinets lay within.
The stairs leading down to the hold door were trapped with an Electrical Glyph of Warding, however a Mass Resist Electrical Energy spell earlier cast by Kathka spared the party. The hold was another extradimensional space containing a wooden sarcophagus. Opening the sarcophagus awoke a decayed human male with hands like claws and animated long heavy braided hair, wearing a marvellously preserved robe. He quickly stood and climbed out of the coffin as Theo closed to melee. Bellamin’s efforts at turning the undead creature proved unsuccessful and both he with Karell concentrated on healing Theo who was being frequently injured. Eventually the depleted party was successful in slaying the undead creature and some treasure was found in the coffin in a secret compartment.
The depleted party then left the Mudship and investigated the pool using a Water Breathing spell. The pool was found to extend under the stone platform to a depth of twenty five feet and that it was supported by eight stone columns under the pool. A stone sarcophagus was almost set flush into the stone floor, it’s lid sealed with wax. The lid was inscribed in Taalese and read “Death waits beneath this lid, watery doom in here is hid”. Despite this the lid was opened seemingly releasing a mixture of vapour and clear liquid into the pool. A secret compartment within contained some treasure, including a solid platinum statue of a fanged elephant bearing an ivory palanquin on it’s back. An inscription in Taalese was found on it’s belly “Walk beneath dead Jaiku’s face, this beast reveals the hidden place”.
Leaving the pool and returning to the chamber a search found a secret door in the east wall containing four slight oval depressions with the four mud sorcerer symbols lightly etched in green. The party found suitably sized gems among their collection which were lightly engraved with the four mud sorcerer symbols and inserted them appropriately. The gems seemed to stick in place and over a minute the secret door ground down into the floor.
Within was a twenty foot square chamber, it’s walls depicting dozens of animal headed humans struggling to break free of thorny vines that tore at their flesh. A red banner of silk hung above the image, embroidered over and over with the four mud sorcerer symbols. The floor was of red, green and gold ceramic tiles. A large deep-green tapestry hung suspended from the ceiling fifteen feet above shimmering. Four brass bowls filled with bluish coals hung four feet off the floor on chains attached to the ceiling. A dozen stoppered clay urns lined the north and south walls, each bearing the picture of an animal-headed humanoid. A great black iron portal stood in the centre of the east wall. It was covered with glyphs, including the four mud sorcerer symbols. There was a two foot diameter spherical cavity in the centre of the door. The main feature however was a white marble sarcophagus carved to depict snakes and roses. The lid had a bas relief carving of an elephant headed humanoid in splint mail. In one hand was a smooth oval stone carved with the first mud sorcerer symbol. A sheathed bastard sword was at it’s side. The head protruded from the lid more than the rest of it’s form, the curling trunk, sharp tusks, fanged maw and evil cunning eyes all carved in great detail.
As the secret door finished it’s descent with a loud slam, a guttural whisper issued forth in Common saying “Grave robbers! Defilers! Thou hast violated my tomb! I, the indomitable Tzolo, will have my revenge! Thou shalt all perish!”. Uncharacteristically Karell ventured within after clearing a path through the poisoned caltrops that he had noticed lay just before the door. Unfortunately as Karell approached the sarcophagus the elephant-headed humanoid rapidly began to take on a fleshier grayish hue and as Karell hesitated, the creature struggled free of the stone, stood up and drew it’s sword facing the party.
Fortunately Theo was quickly at Karell’s side but not for long as Karell rapidly drew back. A lengthy fight ensued with Theo fighting the creature with Bellamin and Karell assisting him, mainly with healing as the wounds the creature inflicted were grievous. It was soon realised that not only was the creature difficult to wound with the weapons Theo wielded, it was also regenerating it’s injuries. Karell quickly returned to the Mudship to recover Aluvial’s weapons from his corpse and these were passed to Bellamin who also joined the fight, unfortunately he had difficulty in hitting the creature. Eventually the party was victorious and the creature was slain.
The creature’s magical bastard sword was recovered by Karell, along with the oval stone it held. The stone mentally imparted to Karell that it was a Ward Stone, the key to leaving the tomb. It could allow teleportation through the tomb’s teleporters back to the exit and could allow the tomb exit to be opened. Furthermore removal of the Ward Stone from the tomb would dispel the Unhallow and Forbiddence effects upon it.
The party decided to lift off the sarcophagus lid and found silk shrouds covering a male corpse within. The jewellery upon the corpse was collected and it was noted that he bore a green marble baton with the name “Jaiku” carved into it. Underneath Jaiku’s corpse lay a two inch diameter crystal orb that looked like it would fit the iron portal cavity well. It was also noted that four oddly shaped indentations resembling round footprints surrounded the orb. It was surmised that the fanged elephant statuette was meant to be placed there. Underneath the orb which was removed was a Symbol of Insanity which fortunately did not affect anyone and an inscription in Taalese.
The party decided to ignore the dozen urns, the iron door and the indentations. Boarding the Mudship they then returned to the surface and the Azure Sea. There was talk of returning to Gradsul on the Mudship for Aluvial and Kathka to be resurrected and then returning to the tomb.